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Character 3D Model FInal - Muertos Diaz

A course-long final in 3D character modelling, based off of my character, Muertos. A study in the process of translating 2D concepts into 3D mediums through the processes of modeling in Z-brush and Maya. Culminating with texture and color work in Substance 3D Painter, it results as a semester-long study in the character modelling pipeline. Heavy influence taken from my Hispanic heritage and experiences.

Character Overview

Character Overview

Z-Brush Pose

Z-Brush Pose

Left Side

Left Side

Right Side

Right Side